我的世界第二版搭载全新战斗机制!对新版战斗机制做了些微改动,主体上还是与上次测试的机制相差无几,下述的除了这次更新的改动外,还附赠一些对新战斗机制的说明介绍。
该版本改动:
Decreased attack speed of swords
减慢了剑的攻击速度
Attacking while crouching will now disable the shield during the attack
在潜行时攻击将会暂时放下盾牌
Shields protect against critical attacks again
暴击现在不能穿过盾牌伤害其后的玩家
Removed auto-attacking by holding the button
移除了按住左键来一直攻击的特性
Fixed creative mode bugs
修复新战斗机制在创造模式下破坏方块时依旧生效的bug
Fixed scale of the hotbar attack indicator
修复了伤害决定条被置于快捷栏时的缩放问题
Some clarifications:
一些解释说明:
The theme of the next major update will be announced at MINECON. These combat tests are done in parallel and will be included when they're good enough (i.e. the next theme is not "combat update")
下版本的主题将会在MineCon上透露,该战斗机制将会与之后版本同时进行开发,并会在其足够成熟之日并入其内。(简而言之,下版本的主题绝对不是“战斗更新”)
Weapon reach is always active (not only for special attacks), but during special attacks the reach is increased by an additional half a block
武器的攻击距离适用于所有攻击,不仅仅只服务于"特殊攻击",即便如此,你的"特殊攻击"的攻击距离仍旧会多出0.5格。
Hold to auto-attack will always be enabled for controller and touch
按住攻击键来一直攻击的特性仍会适用于手柄或触摸板。
Once you have the launcher set up you can download the server files from there as well.
若你已在启动器成功安装该快照后,你可以在启动器中下载服务端文件。
Cheers!
祝游玩愉快!
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