我的世界1.11快照:Minecraft 16w41a 发布!Minecraft 1.11 仍未发布,16w41a为其第11个预览版。每周快照是Minecraft的测试机制,主要用于下一个正式版的特性预览。
Minecraft 16w41a更新内容:
Notable changes:
A number of Observer block fixes
Two+ crash fixes
The ascii rabbit was removed from the code, but fortunately added again
Damaged items are now more bright
Nothing wrong with pistons anymore ever. -Grumm
显著的更新:
一些关于侦测器方块的修复
2+崩溃修复
用ASCII码画的兔子从代码中被移除,但很幸运地被加回来了
破损的物品现在更亮了
活塞再也不会出Bug了。——Grumm
Bugs fixed in 16w41a:
16w41a中修复的Bug:
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[Bug MC-2912] - Creative Mode Hotbar Glitch when using Number Key to exchange items slots
使用创造模式物品栏时用数字键切换物品槽出错
[Bug MC-11416] - Dispenser / Dropper / Piston / Command block placing is not consistent
发射器、投掷器、活塞、命令方块的放置不一致
[Bug MC-59303] - When placed next to a cactus, the head of bed remains same
将床放置在仙人掌旁边会留下床头
[Bug MC-70806] - Blocks with a data value > 0 have missing texture in superflat customization
在超平坦预设中使用数据值>0的方块会显示为纹理缺失
[Bug MC-80692] - WitherBoss attacks ArmorStands
凋零攻击盔甲架
[Bug MC-96544] - Temperature Freezing Point Inconsistency
温度结冰点不一致
[Bug MC-97982] - Offhand slot frame rotated 180 degrees compared to hotbar
副手物品相对于快捷栏中的物品旋转了180度
[Bug MC-98009] - Elytra equipment sound using Leather armor equipment sound
鞘翅装备的声音使用了皮革盔甲装备的声音
[Bug MC-99103] - You can’t see remaining time when you have potion effect in Demo Mode
试玩模式中拥有药水效果时无法看到剩余时间
[Bug MC-99599] - Server does not test if player is sleeping when receiving CPacketEntityAction.Action.STOP_SLEEPING
服务器收到CPacketEntityAction.Action.STOP_SLEEPING时不会检测玩家是否在睡觉
[Bug MC-99603] - Wolves, Dogs, and Ocelots fall out of the world
狼、狗、豹猫、墨鱼掉出世界
[Bug MC-99661] - Summoning a LeashKnot with a passenger entity crashes
生成一个带有乘客的栓绳圈会导致崩溃
[Bug MC-99814] - help -1 throws unknown command exception
输入help -1命令会抛出未知指令异常
[Bug MC-99900] - Enchantments boostrap class has the wrong error message when called before bootstrap
附魔启动类在启动前调用时抛出的错误信息错误
[Bug MC-101249] - Target selectors ignore invalid arguments
目标选择器无视非法参数
[Bug MC-102439] - Shield Desynchronizes
盾牌不同步
[Bug MC-102683] - “Elder Guardian Flops” showed as “Guardian Flops” in subtitles
“远古守卫者:移动”在字幕中显示为“守卫者:移动”
[Bug MC-104901] - Suboptimal visibility and horrific look of the tool’s durability bar colors
工具的耐久度条颜色可见度不理想且看起来很糟
[Bug MC-105406] - OpenGL Leak in View Frustum
视锥体计算中发生OpenGL泄露
[Bug MC-105898] - Mushrooms and crops cause bed to drop; leaves “head” of bed behind, same with double plant
蘑菇和小麦使床掉落,并留下了床头,这也发生在两格高的植物上
[Bug MC-106296] - Wrong subtitle for sound (sounds.json mistake)
错误的声音字幕(sounds.json错误)
[Bug MC-107171] - maxEntityCramming is off-by-one
maxEntityCramming差了1
[Bug MC-107407] - Zooming out an exploration map turns the map blank
缩小探险地图会使地图变为空白
[Bug MC-107410] - Observer block outputs single game tick pulse, not single redstone tick pulse
侦测器输出单个游戏刻的脉冲,而不是单个红石刻
[Bug MC-107600] - Observer block causes bottom half of bed to break
侦测器导致床的下半部分被破坏
[Bug MC-107662] - Observers can cause blocks to be stuck in the powered state when being pushed by pistons
侦测器可以导致方块被活塞推动时停在充能态
[Bug MC-107730] - Oberserver block powers air blocks
侦测器方块会充能空气
[Bug MC-107783] - Observer powers redstone dust only to level 1
侦测器只输出1强度的能量
[Bug MC-107795] - Redstone connects to Observer Blocks on sides
红石连向侦测器的侧面
[Bug MC-107869] - Llamas often spawn in blocks and die while in mountainous regions
在山地中羊驼常常生成在方块中并死亡
[Bug MC-107907] - Llama spit is not saved as entity
羊驼的口水不被保存为实体
[Bug MC-107934] - Observers are placed with the input facing you (unlike MCPE)
侦测器被放置时输入端对着你(不像PE版)
[Bug MC-107957] - Hopper: java.util.ConcurrentModificationException
崩溃收集器:java.util.ConcurrentModificationException
[Bug MC-107959] - Buttonspamming with observerblocks
按钮和侦测器在一起时会出问题
[Bug MC-108054] - Observer rotates towards +z, when reloaded while being moved or set with /setblock
当被重新载入或当被移动或通过/setblock放置时侦测器旋转朝向+z
[Bug MC-108216] - Copying then zooming out an Explorer Map make it lose its structure pointer
复制并缩小探险地图会使其丢失结构标记点
[Bug MC-108270] - Wither skeleton spawing quelled by normal skeletons
凋零骷髅被普通骷髅攻击
[Bug MC-108315] - Closing options with esc doesn’t send player setting packet
用Esc键关闭选项界面不会发送玩家设置数据包
[Bug MC-108344] - Left-handed vindicators raise right arm when aggressive
左撇子卫道士攻击时会举起右胳膊
[Bug MC-108348] - Totem of undying is not consumed/destroyed
不死图腾不被消耗或摧毁
[Bug MC-108349] - When a sticky piston (facing up with a block on it) is retracted while an entity is standing on it, the entity appears to sink into the ground.
当粘性活塞(向上且上方有一个方块)被收回且上面站着一个实体,这个实体会沉入地面
[Bug MC-108354] - Incorrect subtitle when equipping a llama with a chest
当给羊驼装备箱子时会有不正确的字幕
[Bug MC-108357] - Naturally generated vindicators axe is missing
自然生成的卫道士的斧子缺失
[Bug MC-108358] - Crash when 32 or more pistons retract in a single chunk (IllegalArgumentException)
单个区块中大于等于32个活塞同时收回会导致游戏崩溃(IllegalArgumentException)
[Bug MC-108378] - Crafting a Zoomed Out Map By a Hotbar Hotkey Won’t Update It
痛苦快捷看热键合成一个缩小的地图不会更新它
[Bug MC-108399] - No subtitle for when the totem of undying activates
不死图腾激活时没有字幕
[Bug MC-108409] - Villager makes disagree sounds when you click arrows and trade boxes.
当你点击箭头和交易框时村民会发出不同意的声音
[Bug MC-108480] - Johnny Vindicators attempt to attack armor stands
卫道士试图攻击盔甲架
[Bug MC-108525] - shulker_box.png Default resource pack GUI 1 pixel too high (167 vs 166 pixel)
shulker_box.png的默认资源包GUI高了一个像素(167而不是166像素)
[Bug MC-108588] - Structure blocks save invalid data when saving a structure at 0, 0
当保存0, 0处的结构时结构方块会保存非法数据
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